A.

  description

Pokémon Tempo Rising

    Features:
  • Free range design: Trainers and wild Pokemon are scaled to your current party instead of having fixed levels.
  • Following Pokemon! The first Pokemon in your party can be toggled as a following partner, and there's a bunch of new little interactions.
  • Catching Mechanics: Earn exp for catching Pokemon, and have the option of switching them into the party immediately.
  • Unreal Time: Every real second is an in-game minute, so you can experience all times of day at any time of play.
  • Elite Battle System: Battles look great, thanks Luka!
  • Gyms: What, there's gyms??? Gyms don't gate any content and can be challenged in any order, and gym leaders have a pool of different teams for rematches.

This page isn't finished at all, but with Relic Castle going down I wanted a home for this game.

Thanks for reading! :)


Full game credits:

  • This game was originally made for the Relic Castle Game Jam #5!
  • Dev team:
  • Lead design and development by Aki
  • Custom audio and music tracks by DogzNDogz113
  • Support both emotional and intellectual by Ava
  • Special thanks to all my friends who playtested through the bugs. Your support means everything to me and I'm so glad I can make games that put a smile on your face. I wouldn't have made it this far without you. ♥
  • "RPG Maker XP" by: Enterbrain
  • Pokemon Essentials Kit:
  • Flameguru, Poccil (Peter O.), Maruno
  • With contributions from:
  • AvatarMonkeyKirby Luka S.J. Boushy MiDas Mike Brother1440 Near Fantastica FL. PinkMan Genzai Kawakami Popper help-14 Rataime IceGod64 SoundSpawn Jacob O. Wobbrock the__end KitsuneKouta Venom12 Lisa Anthony Wachunga and everyone else who helped out
  • Audio
  • Gen 4 Sound effects by Ava
  • Pokemon Cries ripped by Random Talking Bush
  • Scripts:
  • Deo's custom Day & Night tones for Pokemon Essentials
  • Following Pokemon by mej71, based off of work by Help-14, zingzags, Rayd12smitty, and venom12
  • Party Switcher by Michael, Marcello (Reborn) and ZeroKid
  • Script Utilities and Common Tiles by Marin
  • Simple Exit Arrows by Tustin2121
  • Unreal Time System by FL
  • Ambient Pokémon Cries by Vendily
  • Name Windows by Mr Gela and mej71
  • Password Entry by Mr Gela
  • Simple Quest System by Mej71 with edits by derFischae
  • Always on bush by KleinStudio with edits by derFischae
  • MinigameDuel edited by ShadowFiendZX
  • Location signposts Updated by LostSoulsDev / carmaniac & PurpleZaffre
  • Elite Battle System by Luka S.J.
  • Graphics
  • Gen 5 Overworlds by Radical Raptr
  • Item overworlds by Wergan
  • Tiles by Princess-Phoenix, Zeo254, Magiscarf, Kyledove, Hek-el-grande, Gallanty, PeekyChew, Morelockhater, LunaMaddalena, KingTapir
  • Pokemon icons by Pikachumazzinga
  • GenI-V Overworlds by Smogon XY Sprite Project:
  • Neo-Spriteman, MissingLukey, help-14, Kymoyonian, cSc-A7X, 2and2makes5, Pokegirl4ever, Fernandojl, Silver-Skies,TyranitarDark, Getsuei-H, Kid1513, Milomilotic11, Kyt666, kdiamo11, Chocosrawlooid, Syledude, Gallanty, Gizamimi-Pichu, Zyon17
  • Gen VI Overworlds by Princess-Phoenix, LunarDusk, formatted by Sparta
  • Gen 7 Overworlds by Piphybuilder88, Princess-Phoenix, Larryturbo, Kidkatt, Zender1752, SageDeoxys
  • Gen 7 Sprite Pack:
  • Amethyst, Jan, Zumi, Bazaro, Koyo, Smeargletail, Alex, Noscium, Lepagon, N-kin, fishbowlsoul90, princess-phoenix, DatLopunnyTho, Conyjams, kaji atsu, The cynical poet, LuigiPlayer, Falgaia of the Smogon S/M sprite project, Pikafan2000, Lord-Myre, A-Exeggutor Fix/Multiple Dex Forms scripts by Marcello

ONLINE - 1

Lurker




OFFLINE - 1

Aki